Five More Minecraft Plugins You shouldn’t Go Without

As I’ve said time and time again, the best part about running a Bukkit server is all the plugins you’ve got at your fingertips- it goes without saying, though, that some are more useful than others. Here’s a few more addons you might want to look into if you’re looking to see your server climb the ranks- or even if you’re just aiming to make it better for your friends.

Worldguard:  Along with the anti-cheat mechanism, Worldguard is pretty much integral if you’re going to be running a public server and want to avoid having to deal with griefers and the like. It allows you to blacklist certain actions (for example, placing TNT or lava), create regions of the map that only certain players can modify, and also includes the ability to lock chests, for those who aren’t already using Lockette or some similar plugin.

Craftbook: Craftbook’s more of an all purpose utility plugin, and vastly increases the functionality of redstone and minecarts, allowing players to more easily build some pretty complex, pretty awesome stuff. In addition to sending the interactivity of several elements of the game through the roof, it also adds drops for both Apple trees and bookshelves. Not too shabby, no?

Citizens: One disadvantage I’ve always felt Minecraft has when pitted against Terraria is the former’s comparative lack of NPCs- villagers don’t count. Citizens kicks this issue right in the teeth, and adds guards, tradesmen, healers, blacksmiths and even questgivers who you can program with specific tasks.

Lockette: Lockette has a simple yet incredibly useful purpose- you can use it to lock doors, chests, and containers of all kinds (including furnaces). All a player needs to do is place a sign on a container or door they own, and it’ll automatically set the door so that only the player is capable of opening it- though you can certainly add more people to the list of allowed players fairly easily, as well.

Mobcontrol: Rather than use the Minecraft server’s rather rudimentary mob control (where you can either spawn hostile mobs, or choose not to spawn them), Mobcontrol allows you to specificy which mobs spawn and which don’t- and it works across all worlds that you’ve enabled on your server.

 

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