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Is that for both CRTs and TFTs, or just CRTs?
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It's for both (hence I was referring to "monitor" instead of CRT or TFT).
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In BF2 the in-game fps counter would jump above 75 fps at times while my old CRT could only support a 60-70 hz refresh rate. How is that possible?
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The counter just tells you how many fps the graphics card renders, not how many the monitor displays.
A monitor at 60 Hz is redrawn 60 times per second and can display 60fps. If the graphics card renders 30fps, each frame will be shown twice. If the graphics card renders 50 Hz .. some frames are shown twice so the image will stutter a bit (you can see it best with flight simulator).
As already said, if the graphics card renders more than 60fps, some frames are lost. The monitor can only display 60 fps at 60 Hz. So, if you mostly get higher fps than Hz in games, it's better to increase the quality of the picture (you know. . texture quality etc.), so that the fps drops to a level where it's pretty much synchronized with the refresh rate (or just increase the refresh rate). That way you get more out of your graphics card.
A TV system. In the US, there is NTSC. In Europe, for example, there is PAL.
RJ