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Doom 3 is supposed to use up to 80MB for textures, which is the highest amount I know of. Once games actually use 256MB, much better and much more advanced cards will be released. In my opinion, there is no need to waste the money, but I also come from a point of view with limited cashflow.
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Asus P5B-E - Core 2 Duo E6300 @ 2.4 GHz - 2GB Corsair XMS2 - HIS X1650 XT Turbo - 400GB Seagate 7200.10 - Sound Blaster Audigy SE - Samsung 960BF LCD - Antec P180B - Corsair HX620W
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