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I have not heard that before. The main reason most peope don't go with the 256 mb is because you really don't need that extra 128 megs of video memory right now. Most games just don't need to use it. Where it becomes useful is for video, and major picture editing where every bit of space helps. So for a game rig, the extra ram is kind of a waste of money at this point.
There could be a bug in the 256 ver., but I think something else could explain the lower benchmarks as well. Are your processors the game, RAM, RAM speed? Could have also gotten the card from a manufatuer who used an older chipset (the Saphire brand uses the XTs chip in their Pro cards), or it could be something else along those lines. Just because he has more texture RAM doesn't mean he has a better card.
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