View Full Version : Problem with Nero wave editor
MARKBLACK
12-31-2002, 08:20 PM
I have been using Nero wave editor 5.5.9.5. to edit my MP3s I had a small problem saving after editing so I contacted Nero as ya do. The guy said download version 5.5.1.0 which I did. The only problem now is it is saving 2 files one MP3 & one with a WPK extention. I have never heard of a WPK extention plus its using an extra 500k per 2 meg MP3, can anybody help?
MB
audiyoda
01-01-2003, 01:46 AM
The WPK file is a packet file that the editor uses to help load the audio file faster the next time you want to edit it. Most audio editors will save files like that.
They are nothing to be concerned with -- if you don't think you'll be editing that mp3 again, just delete the file.
-Craig
MARKBLACK
01-01-2003, 07:15 AM
So does this mean at this stage if I dlete this extra file I won't be able to edit this file in the furture?
I m wanting to edit about 60 songs soon I won't know which Ive finished with, though I feel I'm going to have lots of extra files flying around.
I'm not too concern if I could delete and re-edit.
MB
Rick Hall
01-01-2003, 11:00 AM
You can delete the packet file and still edit the MP3, however the next time you edit the file it will recreate the packet file.
MARKBLACK
01-01-2003, 01:13 PM
I still don't think its right for Nero to give this problem. When I contacted nero they didn't say this is normal.
MARKBLACK
01-01-2003, 05:01 PM
I will come back with the reponse from Ahead nero. I beleive this software has some flaws and I'm going to pester M.woods from nero til he sorts this out. If he can't I will be asking for a refund - this software isn't doing the job a need it to do - I'm sick of having to spend hours with second rate software.
Remember that you didn't pay for the wave editor, you paid for the CD burning software. The wave editor is a freebie they throw in.
MARKBLACK
01-02-2003, 07:44 AM
Hi, I see your point but if you look at it another way if you bought a car with free extras you'd want them to work yeah!
If not you'd return it.
audiyoda
01-02-2003, 06:20 PM
Mark this is not a flaw in the program -- just about any audio editor on the market uses packets like this. I use a $600.00 software package called WaveLab from Steinberg. It does the exact same thing. It is not a problem nor is it something to worry about. The packet contains information that helps the audio editor with information like what codec was used to encode the file (there are two dozen mp3 codecs that are all a bit different), what timecode base was used and if you are using variable or a constant bit rate. This is information your audio editor can get from each mp3 you want to edit but it takes time. So to save time, the program creates the packet. This is a fact of life -- especially with editing mp3's -- they use such high compression that the basic information your audio editor needs can realistically get 'lost' within the mp3 -- so the program would normally have to open the entire mp3, fully analyze the mp3 and use a load of CPU clock cycles doing it. So it creates the packet file to keep things simple.
The free extra is working perfectly, but you seem to want to find a reason that it isn't. If you want to delete the .wpk file, go ahead -- but the next time you edit that song file, it will be re-created. Otherwise, leave them alone until yo uare completely done editing then delete them all.
-Craig
MARKBLACK
01-02-2003, 09:41 PM
My friend uses Cool editer 2000 and he said he's never seen any extra files - his drive is small enough.
I have no reasons to argue something I know nothing about - I just thought it odd.
I am definitly not looking to find a reason that it isn't working perfectly.
I'm just interested, in-case I get asked this question in the future. I don't want to tell somebody this is normal practice with these types of software until Ive really investigated it.
I don't suppose its that bad if one has a big hardrive.
audiyoda
01-02-2003, 11:19 PM
Syntrillium products (Cool Edit Pro, Cool Edit 2000...) have never used packet handlers. And I honestly don't know why. It's really not a huge deal with .wav and .aif files -- they are bit for bit copies of your audio recordings -- audio editors don't need any additional information. But high compression codecs have warranted the use of packets -- most professional packages use them anyway -- but now other packages like Nero's editor, Goldwave and some others are using packets to make life easier for and faster for the user when they want to load a mp3, ogg or other highly compressed audio file.
Have you ever noticed when you open a song for the first time in Nero's editor that a small window pops up that says "Creating Peak File" and a percentage meter starts creeping it's way up to 100%? But after that, the file opens very quickly. When Nero's editor is creating that peak file, it's creating the .wpk file. Unfortunatly, Nero's tend to be a little large for the looks of it (most of the one's WaveLab generates for me are around 180K). So as I've said, it's really up to you if you keep them or not.
-Craig
MARKBLACK
01-03-2003, 07:48 AM
Hi audiyoda
This has been an interesting posting - I have learnt a lot from it - I do appreciate your comments - I thank you for your honest approach.
Mark Black
audiyoda
01-03-2003, 08:45 AM
No problem Mark -- that's why a lot of us tend to hang out around here -- we enjoy helping and getting help for that matter.
-Craig
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