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Old 08-12-2004, 03:12 PM   #1
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Doom III jump puzzle

I'm really enjoying this game- but--- I'm in the caverns and suddenly there is an inane jump puzzle that takes awhile to accomplish. Why do game makers have this insatiable need to put in jump puzzles?-- is it because they grew playing the early Mario games? It suddenly stops the flow of the game- think I'll just no-clip it and get on with the action.
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Old 08-12-2004, 03:20 PM   #2
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Good idea on the no clip. Half life had a bunch of Jump puzzles too. I remember the one, it wasn't really a puzzle, but you had to jump from hanging storage bin to hanging storage bin before they fell or something like that.
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Old 08-12-2004, 03:28 PM   #3
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I liked walking across the "rocks" in hell with the flaming skulls coming at you. . .
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Old 08-12-2004, 05:13 PM   #4
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Originally Posted by icallmedan
Good idea on the no clip. Half life had a bunch of Jump puzzles too. I remember the one, it wasn't really a puzzle, but you had to jump from hanging storage bin to hanging storage bin before they fell or something like that.

they didnt fall....you just had to make precise jumps.......
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Old 08-12-2004, 06:41 PM   #5
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I liked walking across the "rocks" in hell with the flaming skulls coming at you. . .
lol, that part was tricky. Those darn skulls knocked me off a couple times.
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Old 08-12-2004, 08:43 PM   #6
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Maybe not, its been years since i played Half Life Single PLayer though, so i forget.
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Old 08-13-2004, 08:56 AM   #7
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Quote:
Originally Posted by Prew
... Why do game makers have this insatiable need to put in jump puzzles?-- is it because they grew playing the early Mario games? ...
I don't know, but I also hate that! I haven't got to that part yet, but it seems like jumping puzzles are often just trickyness just to be tricky...
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Old 08-13-2004, 09:38 AM   #8
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I loathe jumping "puzzles" in games.
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Old 08-13-2004, 09:40 AM   #9
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Is it just me, or does everyone get to a point in recent games, where you can't find where to go, and there's a jump that looks impossible (broken bridge in doom3) and you look and look, can't find anything, but you *know* you won't make the jump, so you look some more, then you try the jump, miss, fall and die, then look around again and find a ladder (in this case) or a vent, etc to go up/through. . .lmao. . .I think it was in Delta, after Hell, or beginning of the caverns or something. . .
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