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#1 |
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Member (10 bit)
Join Date: Jul 1999
Location: Pickerington, OH-IO
Posts: 875
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Doom III jump puzzle
I'm really enjoying this game- but--- I'm in the caverns and suddenly there is an inane jump puzzle that takes awhile to accomplish. Why do game makers have this insatiable need to put in jump puzzles?-- is it because they grew playing the early Mario games? It suddenly stops the flow of the game- think I'll just no-clip it and get on with the action.
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#2 |
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Member (12 bit)
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Good idea on the no clip. Half life had a bunch of Jump puzzles too. I remember the one, it wasn't really a puzzle, but you had to jump from hanging storage bin to hanging storage bin before they fell or something like that.
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#3 |
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Resident Intel Fanboy
Join Date: Mar 2004
Location: Cincinnati
Posts: 1,669
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I liked walking across the "rocks" in hell with the flaming skulls coming at you. . .
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...wide is the gate, and broad is the way, that leadeth to destruction, and many there be which go in thereat... |
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#4 | |
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Member (10 bit)
Join Date: May 2002
Location: Va
Posts: 823
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Quote:
they didnt fall....you just had to make precise jumps.......
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R.I.P. #21 Sean Taylor 1983-2007 GONE BUT NOT FORGOTTEN |
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#5 | |
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Barefoot on the Moon!
Staff
Premium Member
Join Date: Aug 2002
Location: Northeastern USA
Posts: 13,381
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Quote:
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There are two secrets to staying young, being happy, and achieving success. You have to laugh and find humor every day, and you have to have a dream.
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#6 |
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Member (12 bit)
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Maybe not, its been years since i played Half Life Single PLayer though, so i forget.
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#7 | |
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Member (14 bit)
Premium Member
Join Date: Jan 2002
Location: The Great NorthWest
Posts: 12,594
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Quote:
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#8 |
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Member (7 bit)
Join Date: Jul 2002
Location: Baton Rouge, LA.
Posts: 73
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I loathe jumping "puzzles" in games.
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#9 |
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Resident Intel Fanboy
Join Date: Mar 2004
Location: Cincinnati
Posts: 1,669
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Is it just me, or does everyone get to a point in recent games, where you can't find where to go, and there's a jump that looks impossible (broken bridge in doom3) and you look and look, can't find anything, but you *know* you won't make the jump, so you look some more, then you try the jump, miss, fall and die, then look around again and find a ladder (in this case) or a vent, etc to go up/through. . .lmao. . .I think it was in Delta, after Hell, or beginning of the caverns or something. . .
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