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Old 08-08-2005, 02:03 AM   #1
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Question No AA in SplinterCell??

Anyone here playing SC:Pandora Tomorrow? I wonder why I can't set any AA settings on it...How 'bout you?
I was using catalyst 5.6, and updated it to 5.7, but no use. I forced 4xAA settings for the Direct3D and OpenGL, no effect at all. Also, the only in-game video setting works is the resolution setting. The quality (low-med-high) have no effect. It looks always so great (on any quality setting) but the disturbing aliasing on every corner, line, and Sam Fisher's shadow.
Another thing, no matter which resolution or quality I set, (640x480 to 1024x768) the framerate isn't change. It's still well playable but a little too low (I guess it's around 18 to 20 fps). I was expecting more fps from my system since it is a spy game, which means not too many people around, slow movements, etc.
The unexpected things come from my SWAT4. Much better framerate even with all my squad around, with sooo little performance penalty with 4xAA producing amazing graphic
Once again, how 'bout you guys?
Thx
My system: P4 2.4G, 512MB ddr266, R9700pro
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Old 08-08-2005, 03:24 AM   #2
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It runs great on my PC but I too have noticed the lack of any AA at all. It looks great but it would look better with AA.
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Old 08-08-2005, 05:30 AM   #3
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Well, 6600GT sure does better with it... I thought the problem comes only to my radeon. Now the question's answered: the geforce suffers the same problem. No AA is so terrible especially when looking at the characters' shadows. If no radeons and geforces able to activate it, then what could...??? What else did you try? I tried searching for any editable config file in every folder, and change the related values. Unfortunately, no use too
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Old 08-08-2005, 12:22 PM   #4
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Yeah, appearently they left out AA support entirely. It's the same way on Xbox (at least Splinter Cell 1 is). It has very limited options too (Low, Med, High) with no advanced settings. Oh well, it doesn't keep me from playing.
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