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#1 |
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Member (9 bit)
Join Date: Apr 2004
Location: South New Jersey
Posts: 505
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Hey, at the Intel Developer's Forum, Intel and Remedy showed a demo of Remedy's new upcoming game "Alan Wake" which is one of the first games to be written for multiple cores running on an Intel Core 2 Quad (Kentsfield) and nVidia GPU. It looks like it uses the Half-Life 2 graphics engine (Havok?) It looks really awesome and I'm totally psyched about Kentsfield. Hopefully my links work but if they don't just search YouTube or the net for "Alan Wake Quad Core".
http://www.youtube.com/watch?v=3j6rR-Xv2Ro http://www.youtube.com/watch?v=axRN7ITzOwo http://www.youtube.com/watch?v=DetnKgOxrSI http://www.youtube.com/results?searc...&search=Search |
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#2 |
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Member (7 bit)
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Excuse me while I clean up my spittle.
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#3 |
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Techphile.
Join Date: Nov 2003
Location: San Francisco Bay
Posts: 5,959
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I think the interviewer got it right... "it's like watching a movie."
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Asus P8P67 WS Revolution | Intel 2600K @ 4.7 GHz | Win 7 Pro 64 |8 gigs Corsair 1600 | Two Diamond 6990's in Crossfire| Corsair AX1200 | Thermalright Silver Arrow | Western Digital Black 2TB 64 meg cache | Lian-Li PC-A71B | Logitec Z-5500 | Three Asus 26" VW266H monitors running under Eyefinity | |
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#4 |
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Member (9 bit)
Join Date: Jan 2006
Location: Statesboro, Ga
Posts: 265
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Games are more gpu limited. If I had the video card(s) they where running in the test, set up the same, I am sure I could have videos and performance that is just as good. I just don’t want to pay for them
![]() As of now with multi core processing just being tapped, with programs(games, editing software etc) just now becoming able to utilize the multi cores, I don’t see a point to more than 2 cores. But I have no doubt that in the future 2 or more will be common place. |
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#5 |
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Techphile.
Join Date: Nov 2003
Location: San Francisco Bay
Posts: 5,959
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The hardware has to stay ahead of the software for the technology to advance. This is pretty normal and a good thing for consumers.
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#6 |
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Member (8 bit)
Join Date: Aug 2006
Location: Worcester, U.K
Posts: 249
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Wow, thats cool. Too bad the video qualty wasn't too good
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Hummm..... I live without fear.....actually i dont. The Amercians spent thousands of dollars trying to invent a pen that worked in space....the Russians used a pencil. I'm English ![]() I'm BACK! Woohoo, well, not as often... probably :P Having 4 teeth out, (2 of which were moulers), getting braces and buying my self a Xbox 360 + extras really kills time! (Sorry) |
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#7 |
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Member (7 bit)
Join Date: Apr 2005
Posts: 124
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If you had a quad core kentsfield overclocked to 3.7 ghz, two of the 7950 GX2 graphics cards, and 6GB of ram, you too could enjoy that kind of gaming experience.
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#8 | |
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Member (10 bit)
Join Date: May 2002
Location: Va
Posts: 823
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Quote:
oh is that all...pffft please.....
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R.I.P. #21 Sean Taylor 1983-2007 GONE BUT NOT FORGOTTEN |
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#9 | |
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Member (9 bit)
Join Date: Sep 2006
Location: NYC
Posts: 272
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#10 |
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~ Ryan ~
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Looks incredible. I see 4 cores being mainstream in the near future (at least for gaming). That way, you can dedicate one core to processing the data to send to the GPU, one to process the data regarding the game's physics (perhaps workign with a PPU), and one for the rest of the game (sounds, etc). The last core can then handle the processes required to keep the PC and Windows environment running while you're in the game.
I'm hoping my next major upgrade will be some new video cards, but I might just wait another year months and build an entirely new system .
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RiotCats.com, an internet domain specifically fabricated and visually erected for the appreciation of the feline kingdom! |
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#11 | |
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Member (11 bit)
Join Date: Jun 2005
Location: Owosso, MI, USA
Posts: 1,283
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Quote:
It will be another year before you start seeing the majority of new games being threaded for dual cores. My guess is it will be 3-5 years before a quad core is a requirement, as I doubt it will be much earlier than that before quad cores are "mainstream". There is NO game manufacturer around that will build a game that can only be utilized by .1% of the PC's out there. No way. They are going to build the game so that the largest segment (currently single core users but in the next couple years dual core users) can take advantage of it. Simple business economics.
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#12 | ||
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Wx geek
Join Date: Aug 2005
Location: Indiana
Posts: 6,638
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I just read that Intel is going to offering more afforadable quad core options early next year.
Quote:
If that means replacements for Core 2 Duo, I do see quad cores become more mainstream fairly soon. I think it was in that article that said UT2007 will be able to take advantage of multi-threading...I don't disagree in saying *currently* there aren't many multithreading games, but thre will be more in the *future*. Quote:
Kinda like how if you have dual video cards in SLI/CF you can crank up extra visual settings, why not let people crank settings up according to how many cores they have?
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"It is the way of man to make monsters and it is the nature of monsters to destroy their makers." |
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#13 | |
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Member (11 bit)
Join Date: Jun 2005
Location: Owosso, MI, USA
Posts: 1,283
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Quote:
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#14 |
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Wx geek
Join Date: Aug 2005
Location: Indiana
Posts: 6,638
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A lot of multithreaded apps are threaded so no matter how many cores there are, it'll use them all. I wouldn't think developers would create something to only use 2 cores, but rather as many cores as it's got.
In that link I posted some of the programs tested performed 50-95% better compared to an equivalent dual core. That's an example...it was tuned for multi-cores (whether it's 2 or 200) and not for 2 cores only. Point is, I don't think developers (whether games or encoders, etc) would tune programs for 2 cores only, but rather, variable amounts of cores. Kinda looks that way with those few programs in the article... Since the dual core population is growing quickly, why not make games *multi*-threaded so it'll take advantage of 2 cores now, and 4 cores later on...of course, I'm not saying that's whay there doing, but....
Last edited by blue60007; 10-08-2006 at 09:32 PM. |
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#15 |
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Member (9 bit)
Join Date: Aug 2006
Posts: 286
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Heck, why not just run it on a 500 processor blade server net. Should get Millions of FPS out of that one right?
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#16 |
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Member (14 bit)
Premium Member
Join Date: Jan 2002
Location: The Great NorthWest
Posts: 12,594
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I know folks that like to play games, but don't much anymore. As one mentioned: "They don't make games for the average person anymore." I have to agree. I kinda keep up, but I also don't want to have to upgrade just to play, meaning it's kinda getting old to have to spend big bucks just to game. I run an 4800+ X2, but I wanted it for video editing, not because it was required to run games.
I'm very tired and am not explaining things to well, so I say it this way: Ok, most of us are builders here, and could easily do our own Dream Machine if we had the budget, but most folks can't build. So, here is something from Maximum PC: November issue: IBuyPower's game machine at $4,700: It can only do 65 fps in FEAR. October issue: Digital Storm's Twister can do FEAR at 90 fps, but who has $6,510 Or how 'bout Falcon's Mach V that does 92 fps? That one's cheap at $8,395 I love eye candy, but that does Not automatically make for a good game. Look at DooM III: what a let down, and I still have more fun playing the early versions. //end rant |
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#17 |
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~ Ryan ~
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We could build a system, less than $4700, that would probably stomp the falcon (After overclocking).
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#18 |
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Wx geek
Join Date: Aug 2005
Location: Indiana
Posts: 6,638
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What resolution did they run those tests at? It doesn't mean much to say, it does 65 fps without knowing the conditions. My X1800XT runs FEAR pretty much maxed out at 1280x960 at a good 40 fps (enough to be playable). Didn't cost me $5000+
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#19 |
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~ Ryan ~
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Their PCs cost 5000+ b/c they load them up with 2 terabytes of storage, two DVD combo drives, some insanely uneeded 850watt PSU, a full tower case, and a watercooling set up. They then toss on another couple grand for bragging rights and profit.
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#20 |
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Wx geek
Join Date: Aug 2005
Location: Indiana
Posts: 6,638
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Also, if I'm not mistaken, in Max PC's "Dream" machine they put in a $1000 Bluray/HD-DVD drive that doesn't even play CD's.
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#21 |
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I like monkeys
Join Date: Jul 2003
Location: The South
Posts: 2,512
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That was nice looking indeed, but nothing I'm willing to rebuild for. I'm waiting for Vista and dx10 now for my next pc.
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#22 | ||
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Member (14 bit)
Premium Member
Join Date: Jan 2002
Location: The Great NorthWest
Posts: 12,594
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Quote:
Quote:
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#23 |
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Wx geek
Join Date: Aug 2005
Location: Indiana
Posts: 6,638
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OK, I see your point. Most people won't be building themselves...a $1000 BYO PC will play games well, but a $1000 Dell won't as they usually put pretty lousy video cards until you get on the high end (which goes back to your point).
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#24 |
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Member (14 bit)
Premium Member
Join Date: Jan 2002
Location: The Great NorthWest
Posts: 12,594
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Yep! You got it
-- I think that's one reason why HL2 was / is popular, it'll run on "older" machines and still look reasonably well. Ever see DooM on a 2500+ with a 9700 pro? Jacked down to have reasonable frame rates? It ain't pretty as I saw it on a friend's system. It looked like the original DooM! It wasn't bad when I had my 3500+ and a 9800 Pro, but it sure could have been better as HL2 looked great on the same system (by comparison).
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#25 |
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Member (9 bit)
Join Date: Sep 2006
Location: NYC
Posts: 272
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But really, I think Quad Core is just bragging rights. That's cool if you can build a rig for like 2000 bucks but when its 5000 :shock:!
Ah well. It's just a presentation. I hope this whole thing doesn't become a system requirement for another 3 years. |
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#26 |
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Member (14 bit)
Premium Member
Join Date: Jan 2002
Location: The Great NorthWest
Posts: 12,594
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Oh, don't get me wrong, I'd love to have a quad core!! Below $300 seems to be my threshold for CPU prices. When AMD slashed prices, I waited and when the 4800+ dropped to $289, I picked one up. I can crunch a movie in about 1/4 the time it took with my 2700+ and about 1/3 the time from my 3500+. So, I'll be happy for quite a while now
(Hopefully until quads become that cheap! )
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#27 |
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I like monkeys
Join Date: Jul 2003
Location: The South
Posts: 2,512
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Doom III ran pretty well on my 2500+...
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#28 | |
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Member (8 bit)
Join Date: Aug 2006
Location: Worcester, U.K
Posts: 249
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Quote:
I wish. Pish, i couldn't even afford that if i scraped everything together, plus selling everything i had! lol. I will day-dream. |
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#29 | |
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Member (9 bit)
Join Date: Apr 2004
Location: South New Jersey
Posts: 505
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Quote:
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#30 |
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I like monkeys
Join Date: Jul 2003
Location: The South
Posts: 2,512
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I think Call of Duty 2 was actually one of the first games to be designed for a dual core without a patch needed.
I could be wrong though. |
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