|
|||||||
![]() |
|
|
LinkBack | Thread Tools | Search this Thread | Rate Thread | Display Modes |
|
|
#1 |
|
Member (10 bit)
Join Date: Jul 1999
Location: Pickerington, OH-IO
Posts: 875
|
MOHAA- Cheating AI?
After all the hype I was expecting more. The biggest problem is the cheating AI. For example, I'm in a foggy forest, I sneak up and from a distance, throw a grenade at 4 or 5 sentrys. When the grenade goes off, all sentrys immediately turn and fire with pinpoint accuracy- this sort of things happens often. Or how about when the enemy is facing 90 degrees away from me, shoots, and hits me. I haven't seen this problem since Outlaws.
I could give many more examples. The game would be much better without the cheating AI. Anyone else see this as a problem? |
|
|
|
|
|
#2 |
|
Banned
Join Date: Apr 2002
Location: Northwest
Posts: 185
|
ya, it's kind of funny how everyone is running, low visbility, gunfire everywhere, and they are capping you with headshots. The other problem is that your squad doesn't work together. You'll be in the middle of a firefight and Private Pyle will run out into the open and stand there. Makes a good decoy though. Even with these problems I think the game is fun to play.
|
|
|
|
|
|
#3 |
|
Banned
Join Date: Feb 2002
Location: in harms way
Posts: 2,768
|
That's the bad part, the computer always knows where you are.
With pinpoint accuracy.... Is there a setting to make the hits less damaging? |
|
|
|
![]() |
| Bookmarks |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
|
|