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#1 |
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Member (7 bit)
Join Date: Aug 2001
Posts: 107
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Games that use 64MB + ?
Hi everyone,
As far as I know there are no games that use over 64MB on the video card, and only 1 or two that use 64 MB . Does anyone know of any future games that use more than 64MB? |
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#2 |
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Resident NORML Supporter
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Doom 3 is supposed to use over 80MB in video memory for textures.
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#3 |
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Member (10 bit)
Join Date: Feb 2001
Location: San Diego, CA
Posts: 765
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Whoa! Are you kidding me? When is it due out? I need to save up for a Ti4xxx already?!!!
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#4 |
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Resident NORML Supporter
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I don't know when it is coming out, but I am sure it will run with only a 64MB video card. You probably just won't get all the eye candy, super high quality image quality and model details and such. I would find it hard to believe that they would release a game that wouldn't run decently on 64MB video cards.
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#5 |
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Mondsreitersmann
Join Date: Jul 1999
Location: Skingrad
Posts: 8,781
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Just this afternoon I found myself wondering if it would take long for vid cards packing 1GB or VRAM to appear.
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Darum still, füg' ich mich, wie Gott es will. Nun, so will ich wacker streiten, und sollt' ich den Tod erleiden, stirbt ein braver Reitersmann. |
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#6 |
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Resident Slacker
Join Date: Dec 2001
Location: Suisun City, California (i know, where the hell is that?!?!?)
Posts: 2,620
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it probably won't take long at all. i'm sort of surprised it's not here now.
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Friends help you move. REAL friends help you move bodies. - me quite possibly the best book ever written... by me |
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#7 |
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Resident NORML Supporter
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Heh, I hope they start making smaller memory chips. That much and the card might break :/
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#8 |
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Resident Slacker
Join Date: Dec 2001
Location: Suisun City, California (i know, where the hell is that?!?!?)
Posts: 2,620
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memory chips keep getting smaller and smaller... it's crazy
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#9 |
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Mondsreitersmann
Join Date: Jul 1999
Location: Skingrad
Posts: 8,781
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Would smaller cheaps mean less or more heat?
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#10 |
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Resident Slacker
Join Date: Dec 2001
Location: Suisun City, California (i know, where the hell is that?!?!?)
Posts: 2,620
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probably more heat, but that'll be figured out soon, also.
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#11 |
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Member (7 bit)
Join Date: Jun 2002
Location: NY
Posts: 66
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IT DOES not matter if the games needs more than 64mb of mem..
I think 64mb oranygf4ti4200 ismore than enough..! you can always set the amout of pci texture mem to be used..
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#12 |
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Member (8 bit)
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Doom 3 is supposed to be overkill with requirments, since it needs at least a 1Ghz processor (!?)
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#13 |
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Mondsreitersmann
Join Date: Jul 1999
Location: Skingrad
Posts: 8,781
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Hope the storyline and the gameplay will live up to the HW requirements. **fingers crossed**
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#14 |
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10th Level Vice President
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If a game requires more than the memory on the card, agp aperture size comes into play. The aperture allow for a set amount of system memory to be used for whatever application requires it. However, this will be slower than video memory. Just ask all those poor souls out there with only onboard video, trying to play unreal tournament.
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#15 |
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Resident Slacker
Join Date: Dec 2001
Location: Suisun City, California (i know, where the hell is that?!?!?)
Posts: 2,620
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*shudder* i can only imagine what that's like.
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#16 |
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10th Level Vice President
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I've done it. *sob!!!* ... and people wonder why I keep buying the latest and greatest video cards.
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#17 |
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Mondsreitersmann
Join Date: Jul 1999
Location: Skingrad
Posts: 8,781
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I started to care about vid cards back in 1998 when I got a Diamond Stealth based on the Virge graphics chip. It packed only 2 MB of RAM but almost everyone down here was using 1MB vcs or 512K ones (you can laugh hard but that is the truth). That card costed me 400 pesos (over 40 bucks).
Later, when I built my PII @ 400 rig, I put in a Diamond Viper V770 non-Ultra, with 16MB. This card is still working in my mom's system. It costed 120 bucks back in 1999. Now I have a GF3 Ti200 with 64 DDR RAM. It costed me 160 bucks. What I wanna say is this: a friend of mine kept all the way from 1998 bashing me coz I put too much money on the vid card. He just couldn't understand why couldn't I just go with a 8MB SiS, or keep the old Viper whey I built my Athlon rig. I always said to him that the vc was the most important component of a gamer's rig, next to the mobo, but he didn't changed his point of view... Until he installed the last Spiderman game and it refused to run due to his TNT2 M64 card!! Now I am the one who is bashing him!
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#18 |
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Member (7 bit)
Join Date: Dec 2001
Location: Melbourne, Australia
Posts: 79
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just with the whole ram thing, the newer cards (ge4 ti's etc) use a new type of ram BGA or ball grid array.
this is not only smaller but also runs cooler - i think that in 6 months or so we will see another type of ram that will allow 512mb and above. |
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#19 | |
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Member (10 bit)
Join Date: Feb 2002
Location: Rhode Island
Posts: 584
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Quote:
Doom3 expected April 2003
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#20 |
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Resident AMD enthusiast
Join Date: Jul 2001
Location: Kansas
Posts: 1,445
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Geeze 512MB video RAM? How much RAM will a system need?
I hope they find a better way to cool VGA chips, the heatsinks are already plenty big. I guess they could put the chip on the back of the card so that there is more room for a HSF. Logan
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#21 |
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Member (10 bit)
Premium Member
Join Date: Mar 2001
Location: N'Awlins, LA
Posts: 517
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Geeze 512MB video RAM? How much RAM will a system need?
I think a similar question was once asked when computers were using 64k of memory.
I always answer such questions with my own question. How much is too much? |
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#22 |
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Member (10 bit)
Join Date: Feb 2002
Location: Rhode Island
Posts: 584
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You can't have too much RAM, think of the texture differences between "Doom 1" and "Jedi Knight 2"
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