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#1 |
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Member (8 bit)
Join Date: Sep 2002
Posts: 145
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UT2003 - Binding and Key Combinations
Can anyone help me with binding this:
I'm using UTBinder2003 - SwitchWeapon 1 | Fire | AltFire | PrevWeapon for some reason this doesn't work properly... basically I was trying to configure something that would translocate me automatically as another way to dodge attacks. Also could someone list all the the key combos for the adrenaline abilities? I know: Beserk - Forward, Forward, Back, Back Invisible - StrafeRight, StrafeRight, StrafeLeft, StrafeLeft Boosters - Backward, Backward, Backward, Backward Spped - Forward, Forward, Forward, Forward Also is there anyway to bind these to a key? I've tried, but it didn't work... |
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#2 |
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Member (10 bit)
Join Date: Feb 2001
Location: San Diego, CA
Posts: 765
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Sorry, but I haven't used any binding utilities. I guess that's why I get my ___kicked in DM.
As far as Adrenaline, I think there are only 4 choices. You've already learned them. |
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#3 |
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Member (8 bit)
Join Date: Sep 2002
Posts: 145
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but isn't there one for flips? Or is that a mod?
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#4 |
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Member (10 bit)
Join Date: May 2002
Location: Denver, Colorado
Posts: 772
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flips are from a move you can do, not adrenaline.
There is the double tap for a "dodge move". A double tap and jump, for a "dodge jump" A double jump, just jump at the top of your jump. Also, there is a wall dodge. jump into a wall, and double tap off of it. When you see people flipping all over they are doing a "dodge jump". It only looks like they are flipping to you, not to the person doing it. As for the Booster (or as I call i, Regeneration), it is not back back back back. It is the opposite of Invisibility; left, left, right, right. (or it might be right, right, left, left.) You got all the others right though. (too bad the manual leaves out some of the moves you can do, and other things like multi kill chains. They do mention Killing Sprees tho. Wierd. It's usually up to the person to figure all the sweet stuff out. Have you gotten the announcer to say "Flak Monkey!" yet? Or "Shock Whore!" ?? It comes from getting a lot of consecutive kills with those (and other) weapons) As for the binder mutator, I don't use it so I can't help, sorry. Last edited by DilLy; 10-08-2002 at 09:52 PM. |
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#5 |
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Member (9 bit)
Join Date: May 2001
Posts: 321
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I never heard of this game and I notice everyone making a big hype about it, also seen the screens and it looks awesome and I am now very interested.
Could someone explain to me what this game is like? Is it a RPG? Dune type game? I have no clue hehe I could not find anything on it. From the screenies it looks like a Team Fortress type of game. |
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#6 |
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Member (11 bit)
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I have been wanting to download it but since I'm on a dial up... I wont even bother...
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#7 |
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Member (8 bit)
Join Date: Sep 2002
Posts: 145
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Unreal Tournament 2003 is the sequel to Unreal Tournament, and. It's a first-person shooter made more for multiplayer action more than anything. You need a highspeed connection and a high-end system to get very good enjoyment out of this game.
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#8 |
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Member
Join Date: Apr 2001
Location: Na Pali Haven
Posts: 2,812
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Really j009h33rM3?
Nicely said... it simply is a fast-paced, multiplayer, first-person shooter. Oh and it looks nice too
__________________
*The command line, an elegant weapon for a more civilized age* |
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#9 |
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Member (10 bit)
Join Date: May 2002
Location: Denver, Colorado
Posts: 772
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best game evar. (IMO)
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#10 |
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Don't tread on me
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it r0x
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#11 |
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Member (13 bit)
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The problem with your bind might be the SwitchWeapon 1. I don't know if that'll work, try GetWeapon Translocator instead (I think, might wanna double check for the proper name and the proper get weapon command, it's been awhile since I've done those in raw binds
).
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#12 |
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Member (8 bit)
Join Date: Sep 2002
Posts: 145
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Thanks Xayd
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#14 | ||
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Member (10 bit)
Join Date: May 2002
Location: Denver, Colorado
Posts: 772
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Quote:
Quote:
It seems I was wrong and you were right... It is back, back, back, back for Booster. |
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