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#1 |
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Member (13 bit)
Join Date: Oct 2000
Location: Scotland
Posts: 4,700
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Make Quake look like Doom 3!
Well not quite. It's the latest Tenebrae Mod which
"updates the modification of the publicly-available Quake source that adds stencil shadows and per pixel lights to Quake. The new version runs faster, adds Radeon support, reflections, glare, Md3 support, and more. There is an update to the new version since it was first released that uses the latest version of the code that adds Radeon support." Get the download and have a look at these boootifil screenshots. Truly amazing. http://tenebrae.sourceforge.net/index.php Come on old-timers - it's time to wear that funny helmit again, lock and load, and kick some classic butt. |
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#2 |
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Member (10 bit)
Join Date: May 2002
Location: Denver, Colorado
Posts: 772
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#3 |
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Member (14 bit)
Premium Member
Join Date: Jan 2002
Location: The Great NorthWest
Posts: 12,594
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Wow... those are some awesome lookin' screen shots, mike breck!!
![]() TwoRails |
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#4 |
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Member (13 bit)
Join Date: Jul 2000
Location: Fullerton, CA
Posts: 7,030
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That's amazing, thanks for the link Mike. Check out these new models for Q1 too (linked on the Tenebrae site)...
http://switch.to/qmodels |
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#5 |
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Mondsreitersmann
Join Date: Jul 1999
Location: Skingrad
Posts: 8,781
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I never bought Quake, but if the mod is a free download I could still grab a copy for 20 bucks. I was taken away by the screenshots.
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Darum still, füg' ich mich, wie Gott es will. Nun, so will ich wacker streiten, und sollt' ich den Tod erleiden, stirbt ein braver Reitersmann. |
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#6 |
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Member (10 bit)
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CRAZY!
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#7 |
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Member
Join Date: Apr 2001
Location: Na Pali Haven
Posts: 2,812
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some of the shots look good, some look amazing, but they are all better than the original.
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*The command line, an elegant weapon for a more civilized age* |
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#8 |
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Member (13 bit)
Join Date: Oct 2000
Location: Scotland
Posts: 4,700
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Well I can tell you that you'll definitely need a Geoforce 3 or 4 for this baby. My old G2 MX 64MB will not cut it.
Looks good in slow motion tho ![]() It's like Max Payne bullet time, all the time. However, it does give a foretaste of what the lighting and shadows will be like in Doom 3. Very, very, spooky. If you have a problem with the game stuttering during sound effects, go to the config.cfg file in the Tenebrae folder and edit _snd_mixahead "0.1" to _snd_mixahead "0.2" That solved it for me. Now, back to bullet time.... |
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