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#1 |
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Member (8 bit)
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Just a Question...
Geo2 w/32M AGP or Geo2 w/64M PCI...
which way to go? |
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#2 |
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Member (13 bit)
Join Date: Jul 2000
Location: Fullerton, CA
Posts: 7,030
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Hi kittyfire,
I assume you mean GeForce, and there are different models that would make a big difference (ie. regular GF2 vs GF2MX) as well as the type of memory (SDR vs. DDR). Do you know the brand and model numbers? |
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#3 |
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Member (8 bit)
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No idea but I'll find out and post it. This one has me kinda curious.
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#4 |
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Barefoot on the Moon!
Staff
Premium Member
Join Date: Aug 2002
Location: Northeastern USA
Posts: 13,382
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I noticed that once difference was AGP vs. PCI. AGP is preferred, but I don't care too much for the 32MB of RAM. I would go 64MB. And yes, I agree with Dr. Z, some more details would be helpful.
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#5 |
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Member (8 bit)
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I think my biggest question is... well AGP is faster but more RAM can handle more information quickly... so if this was a race, which would win? Assuming both cards are created equally. Same manufacturer, etc...
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#6 |
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Barefoot on the Moon!
Staff
Premium Member
Join Date: Aug 2002
Location: Northeastern USA
Posts: 13,382
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Hmm. that's a toughie. Now lets put in one more controlling factor. The systems should be both the same. Of course it would make a difference what speed the system is, as well (ie 266MHz vs. 1.2GHz)
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#7 |
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Member (8 bit)
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I'm guessing less than new so let's say a PIII around 700mhz with 256M of system RAM.
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#8 |
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Red Sox Nation
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The AGP card. AGP bus bandwidth blows away PCI.
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#9 |
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Barefoot on the Moon!
Staff
Premium Member
Join Date: Aug 2002
Location: Northeastern USA
Posts: 13,382
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Yeah, I agree. AGP would definately be better.
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#10 |
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Red Sox Nation
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Not for sure, but you would notice it if you were playing a texture-heavy game; in that case, the PCI bottleneck would become more apparent.
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