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#1 |
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Banned
Join Date: Feb 2002
Location: in harms way
Posts: 2,768
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Interesting, this.
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#2 |
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Mondsreitersmann
Join Date: Jul 1999
Location: Skingrad
Posts: 8,781
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Interesting read indeed.
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Darum still, füg' ich mich, wie Gott es will. Nun, so will ich wacker streiten, und sollt' ich den Tod erleiden, stirbt ein braver Reitersmann. |
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#3 |
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Red Sox Nation
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Yes, a very good read. I always wondered why people scoffed when I said I needed at least 60fps to make a game appear smooth. Now I know!
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#4 |
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Banned
Join Date: Feb 2002
Location: in harms way
Posts: 2,768
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I can tell the diff between 70/85 and 100. I am convinced 100 is the best for me.
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#5 |
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Member (11 bit)
Join Date: Nov 2001
Location: Massachusetts
Posts: 1,487
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Very interesting. I was just arguing about that with some friends the other day in driver's ed. Now I have something to support me.
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"When the only tool you have is a hammer, every problem starts to look like a nail." |
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#6 |
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Member (10 bit)
Join Date: Jul 1999
Location: Pickerington, OH-IO
Posts: 875
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Article presented some good hypotheses. It would be nice if someone could devise a double blind study (where neither the study administrator or the subjects know which computer has which frame rate) where people would randomly play a computer game at various FPS's (30, 60, 100, etc) and then have the people rate the quality of the visuals. Then see if people tend to rate the higher framerate visuals as better.
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#7 |
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Computing Professor
Staff
Premium Member
Join Date: Jun 2001
Posts: 11,718
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Good read.
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