|
|||||||
![]() |
|
|
LinkBack | Thread Tools | Search this Thread | Rate Thread | Display Modes |
|
|
#1 |
|
Member (5 bit)
Join Date: Apr 2003
Location: Lancaster
Posts: 30
|
Ok, this is my problem. When I play games it looks like my video rips when I move around. That's the best way I can describe it. I get great FPS, everything is silky smoothe but the small rips. I enable v-sync but it doesn't help my problem at all. Here are some of my system's specs...
Intel(R) Pentium(R) 4 CPU 1.60GHz Total Memory : 1024MB DDR-SDRAM NVIDIA GeForce4 Ti 4800 SE (AGP 4x is what I am using) Microsoft Windows XP Pro I play games like Battlefield 1942, MoH: Spearhead, RtcW, and other first person shooters and I get the same problem in all of them. I get great FPS but the ripping looks kinda crappy. Is there anything I am overlooking? I would greatly appreciate any help on my situation and I will be willing to listen to any suggestions. ta ta |
|
|
|
|
|
#2 |
|
Red Sox Nation
|
If I remember correctly, enabling vsynch through the nVidia Control Panel doesn't do anything for OpenGL games. For MOHAA, try this: make sure the Console is enabled, then bring it up and type 'r_swapinterval 1'. That will enable vsynch in MOHAA, and will most likely fix your problem.
|
|
|
|
|
|
#3 |
|
snowboarder
|
why did you buy an AGP 8x card if your using it in 4x?
you may be giving the card too much voltage? 4x - 1.5 8x - 0.8
__________________
Antec Sonata - Abit IS7-E - P4 2.4/800 @ 3.0 - 1GB OCZ Gold DDR500 - FX5950 Ultra 256MB - Audigy 2 - WD JB 80GB - XP Pro |
|
|
|
|
|
#4 |
|
Member (11 bit)
Join Date: Feb 2003
Location: Orinda, California
Posts: 1,863
|
i am interested in what this "ripping" looks like, do you think you could post a pic?
|
|
|
|
|
|
#5 |
|
Red Sox Nation
|
If it's what I'm thinking of, it's like horizontal lines of distortion moving up the screen.
|
|
|
|
|
|
#6 |
|
Member (11 bit)
Join Date: Feb 2003
Location: Orinda, California
Posts: 1,863
|
well, i am always interested in bugs in games. I think i can imagine that it is simply a seam problem where the polygonal collision and adherence is out of whack. like the accelerator is telling the polygons (or textures) to move at different rates? or the monitor is displaying them wrong...
|
|
|
|
|
|
#7 |
|
snowboarder
|
there may be some slowdown somewhere, then the information speeds up again, resulting in jumps and 'rips' of what the screen is displaying
|
|
|
|
|
|
#8 |
|
Member (5 bit)
Join Date: Apr 2003
Location: Lancaster
Posts: 30
|
Wow, thanks for the posts so far you guys. I have to admit that I have thought about it being the monitor before. It is a Gateway EV910 series, from 4-5 years ago. It is the only part left of my system that came from Gateway as I have rebuilt everything else since then. I've had these problems oddly enough on an ATI Radeon 9700 pro also. My CPU temp is well withing normal range since I have one of those case fans that go on the side of the case where they cut a small hole and it has a wire grill thing on it plus the fan on the back of the computer and I switched the fan on the side around so instead of blowing out it is sucking in pretty much right over my CPU, then going out of the back making a constant air flow. Since I'm not totally convinced that it is a video problem since its happend on two different kinds of cards, I'm shooting more towards it being my monitor. I saw a 19 inch flat screen monitor for $160 at Wal-Mart the other day and I've been thinking about getting it and trying it out and if it doesn't help I could at least take it back. What do you guys think about that? You think thats probably my next best step in finding out what the problem is? Thanks again for your time.
|
|
|
|
|
|
#9 |
|
snowboarder
|
you want to make sure it has a decent dot pitch, or the picture would be blamangy(sp?)
|
|
|
|
|
|
#10 |
|
Aerospace
Join Date: Aug 2002
Location: MN, USA
Posts: 1,177
|
All Nvidia chip 8x cards are backward compatable spyda.
__________________
FastFly |
|
|
|
|
|
#11 |
|
Member (11 bit)
Join Date: Feb 2003
Location: Orinda, California
Posts: 1,863
|
whoa! a 19 inch Flat screen for $160, is it Trueflat or actually LCD or TFT??? (couldn't be, could it?)
|
|
|
|
|
|
#12 |
|
Banned
Join Date: Feb 2002
Location: in harms way
Posts: 2,768
|
Try the vsync enabled. And set the ref rate to 100 or so. Use nvreftool to lock the game fps to the ref rate. Or something like that.
|
|
|
|
|
|
#13 |
|
Member (9 bit)
|
ref rate should be either 60,72 or 75 I think.To my experience,I got the problem too on the counter-strike game where the gaphics was "rippin".Got it run smooth(gaphics) in 60 ref rate.I don't think 100 ref rate will do it good
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
|
|