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#1 |
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Member (10 bit)
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Battlefield 1942 patch 1.4 is out.
Hey guys/gals the new Desert Combat patch is out and has a few fixes .lol
New Features Support for Q-Tracker. Added ability to reserve slots with a password. Added spawn points for some airfields. Bug Fixes Support to use the same remote console port on two different BF1942 servers. Remote console now works on Windows98/Me. The free camera is now predicted on the client to give better control. Underscores now work for remote commands executed from the in-game console. CLIENT FIXES New Features The console command Soldier.CameraShakeFactor 1.0> toggles the camera shake in 1st person on/off. Two new weapons replacing earlier weapons used in the game Type 99- Japanese Assault rifle DP 1928- Russian Assault rifle Improvement of game feeling Slight delays when turning, jumping and pulling out new weapons for a smoother and tighter experience. Recoil animations changed. Improved Death Cam: can now be configured to disable `Reveal Killer' mode. Gameplay Fixes AA Guns do not cause splash damage when hitting sandbags. Mines now detonate when vehicles go in reverse over them. Infantry can now aim a full 180 degrees up and down in the 1st person view. Camera shakes when firing weapons mounted on vehicles. A pixel added to the center of the cross hair (server option). Disabled ability to repair land-based vehicles in hangars. Rear gunner for Stuka/SBD/Ai-chi-val now have cross hair. Added friendly mine indicators to HUD. Increased bayonette damage to cause instant kill. Deviation time goes back to normal after running faster. Less damage to planes from stationary machineguns. Road to Rome bombers re-balanced. Physics improvments The collision bug where you could push another player into an object or building as been looked over and fixes have been added. Graphical Improvements New and improved parachute landing animation in 1st person view. Lightmaps on ships implemented. Radeon cards might not render these correctly. Increased visual effect for AA-gun airplane hits. Improved hit particle effect when shooting at infantry. Road to Rome British soldiers get the Sten Gun. Faulty Defgun death effect fixed. Fixed a bug with B17 flaps that caused them not to appear on clients. Bazooka/Panzerschrek smoke trails changed. Optimizations Improved pre-caching when loading maps, reducing stalls when new objects are loaded in during game. Sound improvements and optimizations New and improved Sounds in 1st person view Increased volume of impacts Louder explosions for grenades New Sound for the Axis Assualt rifle STG44 Menu Scoreboard now shows current server's name, IP address and Map name. Scoreboard now lists player ID for all players. Buddylist is now saved to profile and retained between maps. Text messages and kill messages from buddies are color coded green. Bug causing the display of text messages and playing of radio messages when map start in a MP game fixed. Screenshots can now also be taken of the score board. Paste (Ctrl-V) in 'Add Server' box added. Voting system feedback improvements You can see what vote is currently active (which map or player is being voted for). You can see how many votes that have been cast and how many that are necessary for the votes to be successful. When a vote has failed you get to know which one and why (how many voted for it and how many were necessary). AI improvements AI bots more responsive to radio commands. enjoy
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#2 |
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Member (10 bit)
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is BF 1942 free to play?
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#3 |
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Member (13 bit)
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A good patch overall, but AA again seems to be more effective, so tank guns need to be toned down a bit against aircraft again, imo.
But, the rest isn't bad. Blood is good. The Bazooka smoke looks good. More info on the hud is good. Hangar/Tank fix is good. Friendly mine indicator is good. |
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#4 | |
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Member (10 bit)
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Quote:
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#5 |
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Member (9 bit)
Join Date: Mar 2003
Posts: 430
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I heard a lot about this desert combat mod. I had the BF demo and liked it. Is desert combat fun? What time period is it set at?
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#6 |
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Member (10 bit)
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DESERT COMBAT
What is Desert Combat? Desert Combat is a modern day military modification to the popular war game BattleField1942 from EA. It is focused on conflicts in the middle-east within the last decade between the various nations, From Desert Storm to Somalia. This war game is a total conversion for Battlefield1942 and is based on the same principles of a FPS and arcade style vehicle sim. It will be focused around multiplayer online gameplay and is expected to be free to the public. http://www.desertcombat.com/?page=vehicles |
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#7 |
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Member (9 bit)
Join Date: Mar 2003
Posts: 430
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If i get bf1942 would it be playable on 56k?
DC looks great! |
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#8 |
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Member (10 bit)
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Doubt it very much. But Ive never tried it. The game in general is awsome so why dont ya get it anyways. They already released an expansion for it and another coming this fall. Plus with all the mods out there it seems that this game is neverending.
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