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#1 |
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Member (8 bit)
Join Date: Nov 1999
Posts: 168
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Well I eventually bought a ASUS Geforce 2 GTS and guess what it wont work!!! Everytime I load any games / benchmarks my system simple freezes, sometimes music carries on. Sometimes this happens immediately somestimes after 60s.
I am truely freaking out here. Ive tried everything. Ive reinstalled drivers many times. I have tried reference drivers from nvidia. I have even tried removing everything in my system but the video card, CPU and HD to see if My power supply wasn't powerfull enough (235watts). Ive searched a few forums and have been lead to believe im the only one with this problem! Can anyone shred some light onto this? Faulty board? If it helps here are my specs: P2-300 @ 450mhz ASUS P2b Mobo 256mb RAM 20gb MAXTOR HD ASUS v7700 Geforce 2 GTS SB AWE32 WinTV Rage Ethercard ISA Modem Thanks a lot, Andrew. |
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#2 |
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Red-eyed Moderator
Staff
Premium Member
Join Date: Dec 1999
Location: Regina, Saskatchewan, Canada
Posts: 17,576
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If you have music coming on, you're overheating or you system "believes" that it is overheating.
__________________
-At Ford, quality is job #1, job #2 is making them explode. ~Norm MacDonald, SNL News -Switching to Glide..Balancing in my head..inside of me... taking the glide path instead. |
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#3 |
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Member (8 bit)
Join Date: Nov 1999
Posts: 168
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As soon as my system restarts Ive check the temp of the Card on the SmartDoctor software, it says 40C. But yeah Music most of the time carries on while the rest of teh system is sitting on ice.
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#4 |
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Member (8 bit)
Join Date: Nov 1999
Posts: 168
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Ive got some extra news if it helps.
I put my AGP aperature size to 4mb and it worked! although extremely choppy. Now *** is going on? any ideas? Andrew. |
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#5 |
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Member (12 bit)
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Possibly a memory conflict. If you redistributed the amount of memory it was privy to, you may have gotten away from the conflict. Try changing the aperture to 64 or 128 and see what happens.
Also make certain that there are no device conflicts in device manager. And in the future, please tone down the subject lines of your posts. There are people here that don't care to see such language.
__________________
To err is human, but to really foul things up requires a computer. patrbarnes@gmail.com |
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#6 |
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Member (8 bit)
Join Date: Nov 1999
Posts: 168
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I tried at 32 & 64, and no luck. When I disabled AGP it worked again as when it set the AGP aperature size to 16.
Language? hmmm... dont see anything wrong with it...maybe ive been sitting at pc changing every posable setting too long. Well Ill delete my post then and repost with a diff subject if it helps? |
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#7 |
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Member (12 bit)
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No need to delete... just remember this forum is open to everyone, including kids...
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#8 |
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Member (13 bit)
Join Date: Mar 1999
Posts: 6,791
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You never mentioned what OS and version of direct x you were using. If we knew those we could help you more possibly. HTH
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#9 |
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Member (8 bit)
Join Date: Nov 1999
Posts: 168
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Sorry thinking about it would be usefull. Ive calmed down a little from then. Im using win ME (which is specified as supported) and DirectX 7.1
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#10 |
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Member (10 bit)
Join Date: Jun 1999
Location: California
Posts: 894
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I saw a system do similar things because of a bad stick of RAM. Try removing the sticks one at time, and see if the problem persists.
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#11 |
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Member (8 bit)
Join Date: Nov 1999
Posts: 168
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I will try that.
Someone emailed me (i posted in a few forums and newsgroups) that he had the same mobo & PSU as me, and couldn't get it working until he changed the mobo. Unforts I cant do that as Ive already ordered a new cpu for it. So I may have to see about getting my geforce exchanged for a voodoo5 as that gets its power from a standard plug like. Thanks, Gryph. |
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