|
|||||||
![]() |
|
|
LinkBack | Thread Tools | Search this Thread | Rate Thread | Display Modes |
|
|
#1 |
|
I like monkeys
Join Date: Jul 2003
Location: The South
Posts: 2,508
|
LCD & hz
What's a lcd's equivalent to a crt's hz? My new samsung lcd's optimal resolution is at 1280x1024 at 60 hz, yet it says in the list that it can go up to 75. The screen looks funny at 75, yet I know for my old crt I had to keep it at 80 hz to keep my eyes from straining. Crts at 60 hz gave me a headache, shouldnt this lcd do the same?
Thanks.
__________________
Desktop 1: Intel i7 920--GA-x58-UD3R--Corsair xMS3 6GB (3 X 2GB) DDR3 1333mhz--Sapphire HD 4870 1GB--PC Power & Cooling Silencer 750w psu--WD SATA 3.0 gb/s 320 GB HD--Lite-on DVD-DL burner--Thermaltake SopranoRS black case--Windows 7 Professional 64-bit Desktop 2: Intel C2D E4400--GA-P35-DS3R--Corsair xMS2 2GB (2 X 1 GB) DDR2 800--eVGA 8600 GT--Fortron Source 500 watt psu--WD 250 gb HD--HP DVD-DL burner--Windows Vista Home Premium Laptop: Apple Macbook |
|
|
|
|
|
#2 |
|
Served with Pride
Staff
Premium Member
|
Different technology between a CRT and LCD. 60Hz or the highest allowed by the monitor is fine for LCD's but 72 - 85 is need on CRT's to reduce the flicker and eye strain.
__________________
Computers have enabled people to make more mistakes faster than almost any invention in history, with the possible exception of tequila and hand guns. |
|
|
|
|
|
#3 |
|
I like monkeys
Join Date: Jul 2003
Location: The South
Posts: 2,508
|
Could you explain exactly what the 60 hz is on the lcd. Is it just a refresh rate like on CRTs?
|
|
|
|
|
|
#4 |
|
Certified Audio Nut
|
LCD's do not have a refresh rate. They produce a static image that does not need to be constantly scanned. A CRT produces an image by scanning the electron beam many times per second (60hz = 60 times/sec).
LCD's are a completely different technology and the refresh rate is a non-issue. HERE is a lengthy but very good article about LCD's. HERE is an even more lengthy article about CRT's.
__________________
"I'm not lying. I'm writing fiction with my mouth." - Homer Simpson My Miscelaneous Gallery ASUS P7P55D PRO / Intel Core i7 860 / 8GB Mushkin DDR3 1600 RAM / OCZ Vertex 2 120GB SSD / Seagate 1TB 7200.12 / Asus Radeon 5870 1GB / LG Super-Multi 22x SATA DVD-RW / Windows 7 Home Premium 64bit / Cable Modem / HT Omega Striker 7.1 Sound Card / FSP 700W PSU / Logitech MX1000 Wireless Laser Mouse / Asus 24" 16:9 LCD w/Webcam / Axiom Audiobyte 2.1 Speakers Last edited by Hi Ho; 12-27-2005 at 07:45 PM. |
|
|
|
|
|
#5 |
|
I like monkeys
Join Date: Jul 2003
Location: The South
Posts: 2,508
|
So what is a decent rate?
|
|
|
|
|
|
#6 |
|
Certified Audio Nut
|
It really doesn't matter. It won't make a difference on an LCD.
I edited my post above and gave links to a couple good articles. |
|
|
|
|
|
#7 | |
|
Member (14 bit)
|
Quote:
TFTs don't flicker. So what's the point of a higher refresh rate ? None. The refresh rate just says how many times the picture is redrawn. At 60hz, it's 60 times a second, so it's also 60fps. If you play a game, you can't get more than 60fps on a monitor with 60 Hz. Now, if you lived in a PAL land, and wanna watch DVD, the optimal setting would be 75 Hz, as PAL is 25fps, and 75 is 3x25, so it fits. With 60hz, it doesn't fit, so the picture becomes a bit stuttering (most times you don't notice it anyway, but if you pay attention, you'll see it). So you change it to 75 Hz to have a smooth playback. That's the only reason to change the refresh rate of a TFT, actually. RJ
__________________
All's right with the world when your PC is working right.
|
|
|
|
|
|
|
#8 | |
|
I like monkeys
Join Date: Jul 2003
Location: The South
Posts: 2,508
|
Quote:
Also, what is PAL? Thanks RJ for the explanations. |
|
|
|
|
|
|
#9 |
|
Wx geek
Join Date: Aug 2005
Location: Indiana
Posts: 6,638
|
The video card could be rendering more than 60 fps, but they would be lost since the monitor couldn't display that many.
__________________
"It is the way of man to make monsters and it is the nature of monsters to destroy their makers." |
|
|
|
|
|
#10 | |||
|
Member (14 bit)
|
Quote:
Quote:
A monitor at 60 Hz is redrawn 60 times per second and can display 60fps. If the graphics card renders 30fps, each frame will be shown twice. If the graphics card renders 50 Hz .. some frames are shown twice so the image will stutter a bit (you can see it best with flight simulator). As already said, if the graphics card renders more than 60fps, some frames are lost. The monitor can only display 60 fps at 60 Hz. So, if you mostly get higher fps than Hz in games, it's better to increase the quality of the picture (you know. . texture quality etc.), so that the fps drops to a level where it's pretty much synchronized with the refresh rate (or just increase the refresh rate). That way you get more out of your graphics card. Quote:
RJ Last edited by RJ; 12-28-2005 at 06:23 AM. |
|||
|
|
|
|
|
#11 |
|
Certified Audio Nut
|
V-Sync exists for the very purpose of keeping the framerate in sync with the refresh rate. That being said, why does it almost always seem to cause stuttering?
|
|
|
|
|
|
#12 |
|
Member (9 bit)
Join Date: Aug 2003
Posts: 313
|
i believe that is attributable to the quality of your GPU because in order to enable V-sync without stuttering, the GPU needs to be sufficiently powerful.
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
|
|