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#1 |
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Member (12 bit)
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Linux Game Server Woes...
I've finally gotten off my duff and fixed up another Linux box and successfully installed Red Hat 7.3. I've got KDE running as a GUI since I'm afraid I'll mess something up if I use only the Text interface.... anywho....
I've got this server connected to a Linksys BEFSR41 Router with 4 port switch. I was assuming that upon bootup, Linux would get it's IP from that router. The other computers on my network have local IPs like 192.168.1.101, 102, 103, etc. For some reason, when the linux machine boots up, it assigns itself a totally different IP. It assigns itself 127.0.0.1 How do I set up the linux server to get an IP from the router? Namely 192.168.1.102? I've got that IP set up for DMZ host, and I've got the ports forwarded just in case. Any help with this will be greatly appreciated!!
__________________
To err is human, but to really foul things up requires a computer. patrbarnes@gmail.com |
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#2 |
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Member (13 bit)
Join Date: Mar 1999
Posts: 6,791
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Hi,
Is the network detected and working fine? If so, make sure you have DHCP enabled. If you don't know check at startup, if it's there or not, it will say something referring to eth0--your network card(I think "Bringing up inteface interface eth0" or something similar). If that doesn't show up, your network card is probably not working correctly. It might also tell you in the KDE control center as well. HTH |
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#3 | |
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Member (12 bit)
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The network is detected and working. DHCP is enabled on the router's config, and on the linux box's.
Let me go a bit further with the discription of my problem... I can start the server and join it from any computer on my LAN. When I click on "server info" in the games list in Counter Strike, it says the IP address is 192.168.1.102, which is what it's supposed to be... so that appears to be correct, but when I'm on the linux box, and start the server, while it's initiating I get the following: Quote:
But Jenni said that she couldn't join from her computer with the IP I gave her. I just don't know what else to try. |
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#4 |
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Member (13 bit)
Join Date: Mar 1999
Posts: 6,791
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Hi Tiretool,
I wish I could help you more, but I've never setup a Linux CS server myself, so I don't know much about installation etc., maybe something went wrong there, or was configured wrong. Have you tried posting your problem here? http://server.counter-strike.net/forums/ Hope this helps. |
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#5 |
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Member (13 bit)
Join Date: Mar 1999
Posts: 6,791
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Hi again,
Here's another good page that I found: http://server.counter-strike.net/linuxbasic.html Have you tried what's on that page? HTH |
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#6 |
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Member (12 bit)
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Thanks for the suggestions! Apparently I found the problem.
Thanks again! |
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#7 |
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Member (8 bit)
Join Date: Mar 2002
Posts: 229
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As a side note 127.0.0.1 is the loopback interface address that Linux boxes (as well as windows boxes) asign themselves. Sort of what they use when they talk to themselves.
If you were to ping that address, the machine would be pinging itself...
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#8 |
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Banned
Join Date: Feb 2002
Location: in harms way
Posts: 2,768
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Don't know if this matters, but a friend of mine was running one of those 4 porters and found that the bandwidth to host a game server taxed the snot out of the router. Packet loss and lag up the wazoo. Keep an eye out. And this was with a draw of only 16k per player, abt 8 players.
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#9 |
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Member (13 bit)
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Yes I've had less than good success with game servers through commercial routers as well.
Would be best to have Linux be the router, and ditch the Linksys .
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