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Old 07-08-2003, 02:07 PM   #1
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the best 3d game development language

for game development (max payne, unreal tournament) quality graphics that will not be played online what is the best development language in your opinion??

please consider
-ease of use
-popularity
-limitations
-resources
-etc


thank you for your responses
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Old 07-08-2003, 02:24 PM   #2
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Almost all game development is done in C++.
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Old 07-08-2003, 02:45 PM   #3
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Ive heard from many people that if you want to learn c++, learn java instead.

I am thinking Direct X game programming is the way to go.

what are some other opinions?
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Old 07-08-2003, 03:06 PM   #4
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Java and C++ are not the same. For trivial games, you may be able to use Java, but Java is not compiled to binary code like C++. It is run in a virtual machine. For big games, that won't cut it.

DirectX is a way to do graphics and sound. It is not a programming language per se, but an API that provides you the ability in C++ to access DirectX features.
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Old 07-09-2003, 02:57 PM   #5
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thanks I have decided to learn C++. Now what is C#? If I was to buy a book on developing games in the C language should I buy one on C++ or C#?


an exact book title would be great also


Thanks in advance
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Old 07-09-2003, 03:07 PM   #6
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C# is an M$ language for .NET development. It takes pieces of C++, Java, and Visual Basic. It is an interesting language, but you should probably start out with C++ first.

The Sams Teach Yourself books are good. So are books from O'Reilly. Just go to Amazon.com and search for some C++ books. Read the reviews and see which books fit your needs best. There are so many of them it is impossible to recommend just one as being "the one."
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Old 07-09-2003, 03:08 PM   #7
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From what I understand C# is a Object Oriented Microsoft-ized version of C++. If you are looking at game programming C++ is still the way to go. As for a book, I would suggest Sams Teach Yourself C++ in 21 Days, or Sams Teach Yourself C++ in 24 Hours, Complete Starter Kit.

Here's the link to Microsoft's site for Visual C#...
http://www.microsoft.com/catalog/dis...11510&x=40&y=8
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Old 07-09-2003, 03:53 PM   #8
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To learn the basics, go to online tutorials and forums, then get this book: C++ The Complete Reference by Herbert Schildt published by Osborne. You should be able to get it used at amazon for around $30.
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Old 07-11-2003, 07:39 AM   #9
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Well, you might need a few graphics books too. That might help if you are gonna code games. While dx and opengl are similar to C in syntax, they have some subtle yet crucial differences.

Not to scare you, but if you are new to programming, you might be disappointed to realize it'll probably take a while before you can do anything neat. Personally, I would start with a 3d flight simulator to get you grounded.
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Old 07-12-2003, 09:22 PM   #10
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What would be a good graphics book, preferablely Direct X?
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