Microsoft’s Xbox One X was announced at their E3 presentation. The project known as Scorpio now has an official release date, with November 7 being the worldwide release for it.
Everyone Xbox One game and accessory will work fine with the One X. Existing games will have enhanced visual fidelity at a hardware level, with lower load times. A liquid cooling chamber will be used that is on par with servers, and performance is going to be at the forefront. The Xbox One X is going to be the smallest Xbox ever released, which is quite impressive given that it is also the most powerful console ever released.
Xbox One X uses eight custom x86 cores with a clock speed of 2.3GHz. It has 12GB of GDDR5 RAM and a memory bandwidth of 326GB/s. When compared to a gaming desktop, the One X’s eight Jaguar CPU cores will be weaker than AMD new Rizen line – and performance will still fall under an Intel i3. However, its incredible memory bandwidth of 326GB/s is remarkable, and with 9GM of the 12GB of GDDR5 RAM being available for developers, it should be enough to deliver future-proof gaming experiences for years to come. When it comes to pure horsepower, the the Xbox One X could hit about the level of a GeForce GTX 1060 – but with more video memory to work with. It will use downsampling to optimize the picture of the 4K-optimized games for 1080p displays.
One of the biggest surprises announced at E3 was that the Xbox One X, and One family as a whole, will gain backwards compatibility with disc and digital releases of original Xbox games. They showed off Crimson Skies – an outstanding dogfighting game, but didn’t officially announce anything else for the service. It would stand to reason that anything Microsoft themselves published would take priority, with things like other Xbox exclusives like Crazy Taxi 3, Shenmue II, and Jet Set Radio Future being on the horizon as well.
The Xbox One X will release on November 7 for $499.99.